really nice concept. i hope you find the time to sink a little more time into it and make it a little cleaner and more finished.
nicely put together
delivery's nice, even if the animation's a little flat- the guards could have used a little more movement, for instance.
digging it anyway though, sounds like you have a good sound team behind you- keep doing them proud!
this is your brain
if you're going for a psychadelic effect, you might want to look into a little more depth and some standardised colour patterns- i know it seems unintuitive, but you'll be able to create better contrasts with something sane to compare to all the madness.
keep at it.
Thanks for the input.
some good things here
you can draw, you can animate- you've got all the skills you need to make something really beautiful- but this peice feels jolty in places because of the way you've cut corners, jumping from shot to shot.
it might be worthwhile making a shorter animation, and spending more time making it flow smoothely.
all in all, a very cute little film.
i look foward to seeing more animations from you!
It's solid animation, but i really feel like you've got the skills to be working on something other than video game parody. kinda hurts to watch.
I look foward to future animations!
there's some nice scene progression here, but your plot is so bland!
as for your animation, dabble longer and harder- and dabble in some figure drawing too!
meaning? life lessons? on newgrounds?
this is a really nice change from the usual fare here- video games and parodies, and it's an interesting and important message. empathy and sympathy are in short supply.
as an atheist, the amassment of personal wealth makes sense- when you're done, you're done- and you want to enjoy what you've got while you've got it. imagine that the kids are all cancer patients with only a day to live- would you ask them to give up their castles?
guess what guys
24 hrs wasted. a lot of you have some really good choreography skills, and when you realise that stick figures can't convey any of the emotional content- or even the spatial physics that real animation does, i'll tread hot coals to come see your work- right now though, i can hardly stomach it. just hurts to watch.
do some figure drawing- have a play with perspective in space- you'll be surprised at what you're capable of.
also, why is the dialogue in stick animations always so terrible?
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